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CALL FOR PAPERS DISEGNARECON ISSUE Vol 14, No 27 (2021)

 

Virtual reconstruction and restoration. Comparing methodologies, practices, and experiences

 

Editors:

Emanuel Demetrescu, Daniele Ferdani (ISPC-CNR, Institute of Heritage Science – Italian National Research Council)

and Ilaria Trizio (ITC-CNR, Construction Technologies Institute – Italian National Research Council)

 

The digital technologies currently in use for the virtual representation of archaeological sites, and architectural artefacts offer researchers and scholars a wider range of possibilities than a few decades ago. The rapid evolution of ICT applied to the Cultural Heritage field has greatly advantaged the archaeological interpretation’s process; the latter, thanks to the development of three-dimensional acquisition, analysis, and visualization methodologies, is now able to extract previously unthinkable information, and to advance reconstructive hypotheses for landscapes, sites and artefacts; moreover, the scientific processes that underlie such works can now become more evident. Especially in the architectural field, ICTs have made clear the interpretation’s process integrating data resulting by the field survey with those relating to the state of surface’s degradation, finally making them readable directly on the virtual models, thanks to accurate ontologies. This has made it possible to create virtual restoration simulations or, when possible, three-dimensional reconstructions based on analytical readings obtained by crossing the documentary sources with the material traces that can be read directly on the artefacts. Over the years, methodologies and operational practices have been developed in the various fields of Archaeology, Architecture, and Restoration relying on both the theoretical basis of the respective disciplines and on scientific principles borrowed from philology and physical restoration. On an international level, numerous research groups have developed approaches focused on scenarios that are very different from one to another; for example the reconstructions of a landscape, at urban or architectural scale, starting from very different scientific and cultural backgrounds.

Therefore, the call is intended to provide an overview of the different meanings and operational methods, related to virtual restoration and reconstruction and scientific visualization, currently in use in the disciplinary sectors involved in the documentation, analysis, conservation, and fruition of cultural heritage, attribute. The call also is an opportunity to open a round table that can help to debate and define a common language between architects, archaeologists, restorers, and other experts from different fields.

 

Topics of interest include, but are not limited to:

  • Virtual reconstructions of archaeological sites and architectural assets as a tool for interpretation, and simulation and scientific dissemination
  • Virtual restoration as support to physical restoration, a tool for simulation, and/or scientific dissemination
  • Semantic 3D models for documentation, analyses, and virtual reconstruction;
  • ICT solutions for the collection, analysis, data integration, simulation, graphical annotation, and visualization of virtual reconstructions;
  • Workflows and procedures connecting tools, and methods from different disciplines;
  • Restoration and physical replicas through digitisation and 3D printing

 

Deadlines:

April 1, 2021: Opening call for abstracts

April 30, May 15, 2021: Extended deadline abstract submission

May 15, June 12, 2021: Abstract acceptance

July 30, September 5, 2021: Deadline full paper submission

October 31, 2021: Full paper acceptance

 

To submit a proposal please visit: http://disegnarecon.univaq.it/ojs/index.php/disegnarecon/about/submissions#onlineSubmissions

 

Ricostruzione e restauro virtuale. Metodologie, prassi operative ed esperienze a confronto

 

a cura di: Emanuel Demetrescu, Daniele Ferdani (ISPC-CNR, Istituto di Scienze del Patrimonio Culturale – Consiglio Nazionale delle Ricerche)

e Ilaria Trizio  (Istituto per le Tecnologie della Costruzione – Consiglio Nazionale delle Ricerche)

 

Le tecnologie digitali attualmente in uso per la rappresentazione virtuale di siti archeologici e di manufatti architettonici offrono a ricercatori e studiosi un ventaglio di possibilità molto esteso. Della rapida evoluzione delle ICT applicate al patrimonio culturale ha beneficiato molto anche l’interpretazione archeologica che, grazie allo sviluppo di metodologie e strumenti di acquisizione, analisi e visualizzazione tridimensionale, è oggi in grado di estrarre informazioni prima impensabili, e di avanzare ipotesi ricostruttive di paesaggi, siti e reperti basata su solide evidenze, oltre che esplicitare e veicolare i processi scientifici che ne sono alla base. Soprattutto in campo architettonico le ICT hanno consentito di integrare all’interno di modelli virtuali, spesso costruiti grazie ad accurate ontologie, i dati del rilievo con quelli relativi allo stato di fatto e al degrado delle superfici. Ciò ha permesso di realizzare simulazioni di restauro virtuale o, quando possibile, ricostruzioni tridimensionali basate su letture analitiche ottenute incrociando le fonti documentarie con le tracce materiali leggibili direttamente sui manufatti. Nel corso degli anni, nei vari settori dell’archeologia, dell’architettura e del restauro sono state sviluppate metodologie e prassi operative fondate su basi teoriche e metodologiche delle rispettive discipline. Parallelamente, a livello internazionale, numerosi gruppi di ricerca hanno sviluppato interessanti approcci diversificati, in quanto a background scientifici e culturali e a prassi operative.

La call si propone di stimolare una riflessione sui differenti significati e le differenti modalità operative che i settori disciplinari operanti nella documentazione, analisi, conservazione e fruizione del patrimonio culturale attribuiscono alla ricostruzione virtuale e alla visualizzazione scientifica.  

Si presenta altresì come occasione per aprire un confronto che possa aiutare a definire una sinergica interazione sul piano delle metodiche e delle procedure tra architetti, archeologi, restauratori, ed altri esperti studiosi provenienti anche da settori disciplinari differenti.

 

Gli argomenti di interesse includono, ma non sono limitati a:

  • Ricostruzioni virtuali di siti archeologici e manufatti architettonici come strumento di interpretazione critica, simulazione e divulgazione scientifica;
  • Restauro virtuale come supporto al restauro fisico, simulazione e/o divulgazione scientifica;
  • Modelli 3D semantici per la documentazione, analisi e ricostruzione virtuale;
  • Soluzioni ICT per la raccolta, analisi, integrazione di dati, simulazione, e visualizzazione di ricostruzioni virtuali;
  • Flussi di lavoro e procedure per la connessione di strumenti e metodi di diverse discipline;
  • Restauro e repliche fisiche tramite digitalizzazione e stampa 3D.
 
Posted: 2021-03-29
 

CALL FOR PAPERS DISEGNARECON ISSUE Vol 14, No 26 (2021)

 

Semantic-driven analysis and classification in architectural heritage

Editors: Livio De Luca and Michele Russo

In the architectonic field, the study, comparison, and connection of morphological properties are crucial to approach a building analysis. Its formal complexity depends on the relationships and inferences between the shapes, according to their spatial and functional hierarchical system. Digital technologies open today new opportunities for the cross-analysis of many cultural heritage artifacts, afar in space but close in features (typologies, styles, compositional rules), stimulating the creation of innovative scientific frameworks.

This goal shifts the focus to the analysis of architectural heritage’s geometric nature towards a new generation of semantic-aware digital models. Beyond the generation of accurate reality-based 3D models, creating an interpretative geometric representation of architectural shapes is essential. It involves researches on shape grammars, parametric modeling, and multi-purposes interpretative models, as well as on the formalisation of historic knowledge. Besides, the integration of AR and MR tools in situ allows reaching a more immersive visualization, improving the analysis of the real world. Finally, as the object’s shape analysis frequently involves interpretation of similarity metrics, artificial intelligence is opening new scenarios in the massive analysis, classification, and morphology segmentation.

The architectonic shape analysis involves different cognitive processes based on traditional and digital methods. The definition of experimental paths to study these shapes and their hierarchical relations is an open topic. The ability to combine theoretical knowledge with technological evolution is a cultural challenge. It moves towards a sustainable framework to merge human-driven interpretation and computer-based massive analysis within cross-disciplinary approaches. This journal issue collects research that may clarify this ongoing transition, opening some future scenarios. Topics of interest include, but are not limited to:

- Knowledge-based 3D imaging approach to represent the geometrical nature of architectural elements;

- Semantic modeling methodologies for architecture interpretation and data integration;

- Comparative analysis and multi-criteria classification methods, tools and applications;

- AR/MR approaches to geometrical shapes in-situ analysis, understanding, and story-telling;

- Innovative AI experiences for classification, annotation, and segmentation of architectural models.

Deadlines:

July 1, 2020: Opening call for abstracts

October  1, October  15, 2020: Deadline abstract submission

November 1, 2020: Abstract acceptance

March 1, 2021: Deadline full paper submission

June 1, 2021: Full paper acceptance

July 1, 2021: Publication

 

To submit a proposal please visit: http://disegnarecon.univaq.it/ojs/index.php/disegnarecon/about/submissions#onlineSubmissions

 
Posted: 2020-07-01
 

CALL FOR PAPERS DISEGNARECON ISSUE Vol 13, No 25 (2020)

 

Traveling from the Orient to the West and return. Cities, Architecture and Restoration.

Writings in memory of Paolo Cuneo

 

Editors Simonetta Ciranna and Paolo Girardelli

 

Twenty-five years from the death of Professor Paolo Cuneo (1936-1995), DisegnareCON wants to pay homage to this well-known researcher of architectural and urban history of the Islamic World, Caucasus and historic Armenia. He spent the last fruitful years (since 1987) of his activity as professor and researcher in Dipartimento di Architettura e Urbanistica (DAU now DICEAA – Dipartimento di Ingegneria Civile, Edile-Architettura, Ambientale) at University of L’Aquila.

The multidisciplinary approach, the capability to combine the physical knowledge of architecture (included in its urban texture and geography) with its history, documented through bibliographical, archival, iconographical and icnographical studies, represent the “red tread” of his fundamental studies focusing on multiethnic, multicultural and multireligious reality; noteworthy Storia dell’urbanistica. Il mondo islamico, Roma-Bari 1986 and Architettura Armena dal quarto al diciannovesimo secolo, Roma 1988.

In the wake of great scholars of the past, Paolo Cuneo investigates cities, countries and architectures through direct and indirect knowledge, in which design represents the specific and conscious instrument for analyzing, comparing, comprehending and divulging an architectural lexicon linking to a geographical area that spreads from the Mediterranean to Caucasus, Maghreb, Yemen, Libya, without omitting Italy. An insatiable and cultured curiosity, joined with a methodology culminating in identifying the character of buildings, creating categories and systematizing data on a large also geographical scale. At the beginning of the computer age, in the eighties, this approach brought Cuneo, supported by many enthusiastic collaborators and friends, to organize the digitalization of Islamic monumental architecture. More than 33.000 monumental buildings and complexes were listed and described in their historical, typological and structural characteristics largely through maps, plans, details at times drawn up in situ during the numerous international missions.

An awareness process and a multidisciplinary and multicultural idea constitute today, more than before, a fertile terrain and a rich laboratory of topics to deepen. Topics will be explored, analyzed, contextualized in the next number of DisegnareCON, to explore, analyze, contextualize issues focused on architecture and monumental heritage, cities and territories studied by Cuneo or related to his researches, as follows:

 

-        Cities: places of cultural exchange, subordination and insubordination

-        West outside West / East outside Est

-        ‘Fragility’ of religious heritage: from restoration to destruction

-        Drawings and reports of trip, photographic iconographic and ichnographic documents,digitalization and classification for the knowledge of monuments, cities and territories.

 

 

Deadlines:
February 5, 2020: Opening call for abstracts

March 20 April 15, 2020: Deadline abstract submission

May 4, 2020: Abstract acceptance

July 30, 2020: Deadline full paper submission

October 10, 2020: Full paper acceptance

 

To submit a proposal:
http://disegnarecon.univaq.it/ojs/index.php/disegnarecon/about/submissions#onlineSubmissions

 

 

In viaggio da Oriente a Occidente e ritorno. Città, architettura e restauro

Scritti in memoria di Paolo Cuneo

 

a cura di Simonetta Ciranna e Paolo Girardelli

 

A 25 anni dalla morte del professor Paolo Cuneo (1936-1995), DisegnareCON vuole rendere omaggio al noto studioso di storia dell’architettura e della città del mondo islamico, del Caucaso e dell’Armenia storica, che ha svolto dal 1987 gli ultimi fecondi anni della sua attività di docente e ricercatore nel Dipartimento di Architettura e Urbanistica (DAU ora DICEAA - Dipartimento di Ingegneria Civile, Edile-Architettura, Ambientale) dell’Università dell’Aquila.

L’approccio multidisciplinare, la capacità di fondere la conoscenza fisica del manufatto architettonico compreso nel suo tessuto urbano e nella geografia dei luoghi con la sua storia, restituita attraverso l’indagine bibliografica, archivistica, iconografica e iconografica, costituiscono la filigrana dei suoi fondamentali studi incentrati su realtà multietniche, multiculturali e multireligiose; valgano tra tutti Storia dell’urbanistica. Il mondo islamico, Roma-Bari 1986 e Architettura armena dal quarto al diciannovesimo secolo, Roma 1988.

Sulla scia dei grandi studiosi del passato, città, territori e architetture sono percorsi da Paolo Cuneo attraverso una conoscenza diretta e indiretta nella quale il disegno costituisce lo strumento autonomo e consapevole per analizzare, confrontare, restituire, comprendere e diffondere vocabolari architettonici che si intrecciano su una geografia che dal cuore del Mediterraneo, si estende dal Caucaso al Maghreb, dallo Yemen alla Libia fino alle Comore, senza tralasciare l’Italia. Una curiosità insaziabile e colta, unita a una metodologia finalizzata a identificare i caratteri degli edifici, creare delle categorie e sistematizzare una raccolta di dati a scala ampia anche geografica: una metodologia che ai primordi dell’uso del computer lo ha portato a predisporre, a partire dai primi anni Ottanta, insieme ai suoi numerosi e appassionati collaboratori e amici, la digitalizzazione dei monumenti dell’architettura islamica. Oltre 33.000 edifici e complessi monumentali sono stati censiti e descritti nelle loro caratteristiche storiche, tipologiche, costruttive, in larga parte anche attraverso planimetrie, talvolta tracciate in situ nel corso di numerose missioni internazionali.

Un processo di conoscenza e un’idea di multidisciplinarità e multiculturalità che costituiscono oggi più di ieri un terreno fertile di ricerca e un laboratorio ricco di argomenti di approfondimento, quindi, per il prossimo numero di DisegnareCON attraverso il quale esplorare, analizzare, contestualizzare temi inerenti l’architettura e il patrimonio monumentale, le città e i territori percorsi da Cuneo o coerenti alle sue ricerche, quali:

 

-        Città: luoghi di scambio, subordinazione e insubordinazione culturale

-        L’Occidente fuori dall’Occidente/ L’Oriente fuori dall’Oriente

-        ‘Fragilità’ del patrimonio religioso: dal restauro alla distruzione 

-        Dal disegno e i report di viaggio, alla documentazione fotografica e ico/icnografica fino alla digitalizzazione e schedatura per la conoscenza di monumenti, città e territori.

 

Scadenze:
Febbraio 5, 2020: Apertura call

Marzo 20, 2020: Termine ultimo consegna abstract

Maggio 4, 2020: Accettazione abstract

Luglio 30, 2020: Termine ultimo invio testi

Ottobre 10, 2020: Accettazione testi

 

Per inviare una proposta:
http://disegnarecon.univaq.it/ojs/index.php/disegnarecon/about/submissions#onlineSubmissions

 
Posted: 2020-02-04
 

CALL FOR PAPERS DISEGNARECON ISSUE Vol 13, No 24 (2020)

 

“Street art. Drawing on the walls”

 

Editors Antonella di Luggo and Ornella Zerlenga

 

In mass communication, city walls have always played an important role in being carriers of visual messages: from Roman epigraphs to Mexican muralism, the mural paintings of fascist propaganda, well-known graffiti and today street art.

The historical references of street art date back to the 1970s when the youth phenomenon of writing or graffiti art developed in the poorest and most degraded neighborhoods of the main American cities. Characterized by an aggressive and often incomprehensible graphic sign, this ‘graffiti’ was often identified with social exclusion. In this sense, as a spontaneous artistic expression, they arise from this rebellion by using walls, styles, languages, techniques and poetics to communicate the cultural discomforts of the contemporary world.

At the beginning of the 1980s, this form of art arrived in Italy with the exhibition Arte di frontiera: New York graffiti, presented by the art critic Francesca Alinovi at the Gallery of Modern Art GAM of Bologna. This form of mural art soon spread to the main Italian cities in the name of a message of underground cultural protest parallel to the world of institutional art.

Although the action of this mural art does not disregard its most salient element (illegality and subordination to rules), its widespread use soon led to a change of the cultural order. From a vandalistic and isolated phenomenon, this artistic expression became an instrument of urban regeneration for sustainability, along with the physical, social and economic redemption of the degraded suburbs as an alternative to the intervention of the public administration. At the same time, the rulings issued in favour of street art induced public opinion as well as the legal institutions to recognize this form of art as a promoter of urban redevelopment.

The purpose of this mural art changed: no longer the soiling of walls but rather the construction of a sense of beauty (where there is none) to favour belonging to peripheral and/or degraded places, activate physical and social requalification, encourage tourism cultural. These new wall images, no longer detached from the context but adapted to architecture and street views, inaugurated the season of street art or urban art, whose widespread success opened up new and more critical considerations such as the impermanence of this art and the need to preserve it, the theft of mobile works commissioned by art collectors, the organization of media events that undermines the identity nature of this mural art or spontaneity.

“Street art. Drawing on walls” is, therefore, the new call for the next issue of DisegnareCON with which once again drawing becomes a broad horizon of topics to be explored, such as:

 

• history of mural art;

• graffiti and youth rebellion;

• methods, techniques, styles, languages of writing and street art;

• poetic and narrative aestheticism of street art;

• the relationship with urban space, architecture, infrastructures;

street art and urban regeneration projects;

• national and international scenarios;

street artists: interview with...

• ... and many other ideas and considerations that you will want to share on mural art.

 

Deadlines:

November 1, 2019: Opening call for abstracts

November 30, December 16 2019: Postposed deadline abstract submission

January 20, 2020: Abstract acceptance

May 15, 2020: Deadline full paper submission

June 30, 2020: Full paper acceptance

 

To submit a proposal:

http://disegnarecon.univaq.it/ojs/index.php/disegnarecon/about/submissions#onlineSubmissions

 

“Street art. Disegnare sui muri”

 

Editors Antonella di Luggo and Ornella Zerlenga

 

Nella comunicazione di massa, da sempre i muri delle città hanno svolto un ruolo rilevante nell’essere portatori di messaggi visivi: dalle epigrafi romane al muralismo messicano, alla pittura murale di propaganda fascista, ai ben noti graffiti e oggi street art.

I riferimenti storici della street art risalgono agli anni Settanta del secolo scorso quando il fenomeno giovanile del writing o graffiti art si sviluppa nei quartieri più poveri e degradati delle principali città americane. Connotati da un segno grafico aggressivo e spesso incomprensibile, questi graffiti si identificano con l’emarginazione sociale. In tal senso, quale espressione artistica spontanea, essi nascono da questa ribellione utilizzando muri, stili, linguaggi, tecniche e poetiche per comunicare i disagi culturali della contemporaneità.

Agli inizi degli anni Ottanta questa forma di arte arriva in Italia con la mostra Arte di frontiera: New York graffiti, presentata dalla critica d’arte Francesca Alinovi alla Galleria d’Arte Moderna GAM di Bologna. Ben presto, questa forma di arte murale si diffonde nelle principali città italiane all’insegna di un messaggio di protesta culturale underground parallelo al mondo dell’arte istituzionale.

Sebbene l’azione di quest’arte murale non prescinda dal suo elemento più saliente (l’illegalità e la subalternità alle regole), la sua diffusione a macchia d’olio comporta ben presto una modifica d’ordine culturale. Da fenomeno vandalico e isolato, questa espressione artistica diventa strumento di rigenerazione urbana per la sostenibilità e il riscatto fisico, sociale ed economico delle periferie degradate in alternativa all’intervento della pubblica amministrazione. Al contempo, le sentenze giudiziarie emesse a favore dell’arte di strada inducono l’opinione pubblica e l’istituzione legale a riconoscere questa forma d’arte come promotrice di riqualificazione urbana.

La finalità di questa arte murale cambia: non più imbrattamento di muri ma costruzione di un senso di bellezza (dove non c’è) per favorire l’appartenenza a luoghi periferici e/o degradati, attivare la riqualificazione fisica e sociale, incentivare il turismo culturale. Queste nuove immagini murali, non più avulse dal contesto ma adattate all’architettura e alle visuali stradali, inaugura la stagione della street art o urban art, il cui dilagante successo apre a nuove e più critiche considerazioni come l’impermanenza di questa arte e la necessità di preservarla, i furti di opere mobili commissionate da collezionisti d’arte, l’organizzazione di eventi mediatici che insidia il carattere identitario di quest’arte murale ovvero la spontaneità.

“Street art. Disegnare sui muri” è, dunque, la nuova call per il prossimo numero di DisegnareCON con cui ancora una volta il disegno si fa ampio orizzonte di argomenti da esplorare, come per esempio:

  • la storia dell’arte murale;
  • i graffiti e la ribellione giovanile;
  • metodi, tecniche, stili, linguaggi del writing e della street art;
  • poetiche ed estetismo narrativo della street art;
  • il rapporto con lo spazio urbano, con l’architettura, con le infrastrutture;
  • street art e progetti di rigenerazione urbana;
  • gli scenari nazionali e internazionali;
  • street artists: intervista a…
  • …e tanti altri spunti e riflessioni che si vorranno condividere sull’arte murale.
 
Posted: 2019-10-28
 

CALL FOR PAPERS DISEGNARECON ISSUE Vol 12, No 23 (2019)

 

Experiential Design for Heritage and Environmental Representation

Editors:

Giuseppe Amoruso (Politecnico di Milano)

Tomasz Jelenski (Cracow University of Technology)

 

The learning society represents a new human condition with knowledge as a new form of capital and experiential design as a new form of economy.

The process of visual representation allows us to anticipate the effects of an idea by conceiving and producing images showing the look and function or workings of an artifact before it is made, as well the survey of tangible and intangible phenomena, cultural landscapes and heritage, to support greater access, use, and knowledge regeneration.

The new issue of DISEGNARECON is aiming to promote an interdisciplinary and international exchange of qualitative research and case studies where drawing and technologically innovative imaging broaden the experience, generate knowledge, as well as stimulate the narrative, dialogue, and involvement of people in the regeneration of places and culturally engaging environments.

Drawing as experience makes possible to achieve multiple forms of representation. It fosters both the understanding and the design that is unrestricted to shaping the experience of goods or spaces (experience economy), but introduces an advanced vision of things and systems and stimulates a shared vision of material culture.

Computer graphics and digital imaging are changing the relationship between designers, users, environment, cultural and educational content of cities, physical and virtual public space, as well as an archive, library, and museum collections. The urban and architectural environments need to be reimagined and transformed considering their virtual extensions and allowing a range of customizations linked to the selection of contents. Participation, interaction, and sharing of information mediated by users and synthesized by means of drawing, rendering, mapping, and modeling, should also lead to innovative solutions for environments wellbeing, safety, and ergonomics, and ensure wider access to high-quality cultural contents.

The forthcoming DISEGNARECON issue will include case studies and best practices to face the challenges of capturing and designing a physical space or envisioning a cultural space that is set up with innovative ICT technologies (survey, archives, projection, modeling, sensors, light, digital representation, interaction) including a process of citizen participation in decision making.

The issue will disseminate multidisciplinary methodologies encompassing several topics:

  • Places for culture: immersive simulation and cultural experience
  • Digital heritage: technology, spaces, content, sociality, visualizations
  • Open access to cultural heritage: learning, dialogue, participation, decision making
  • Urban environments: design process, interaction, mapping, memory, communication

Deadlines:

  • October, 26: Abstract Submission
  • November, 4: Abstract Acceptance
  • December, 2: Full Paper Submission
  • December, 22: Full Paper Acceptance

Before submitting a proposal, authors are kindly requested to download Author Guidelines at:

http://disegnarecon.univaq.it/ojs/index.php/disegnarecon/about/submissions#onlineSubmissions

 
Posted: 2019-09-23
 

CALL FOR PAPERS DISEGNARECON ISSUE Vol 12, No 22 (2019)

 

“Drawing the territory and the landscape”

“Disegnare il territorio e il paesaggio”

“Dibujando el territorio y el paisaje”

 

Editors Pilar Chias Navarro and Lia Maria Papa

 

Territories and landscapes make up a significant part of the cultural heritage, that must be described, analyzed and disseminated.

The main target of this call is to stress the importance of cartography, urban sketching and landscape drawing as essential ways to represent both the built and the natural environment. Accordingly, we will check and explore:

 

  • The traditional and modern technologies.
  • The use of various scales, projection systems and drawing techniques.
  • The main authors and tendencies, as well as the outstanding drawing schools and competitions.

 

From a historical point of view, towns, territories and landscapes were depicted for various purposes. Maps and plans illustrated the power and properties of the Crown, but also represented civil engineering works or townscapes. On the other hand, landscape drawings can have largely subjective quotation or enhance the objectiveness. So many drawing possibilities open up a wide horizon of topics to be explored:

 

  • The evolution of landscape drawings and maps used in a professional context: drawing for urban and territorial planning, and for cultural heritage preservation.
  • Drawing as an essential research tool in territorial and urban studies.
  • Ancient maps, charts and plans.
  • Ancient and modern cartographic and topographic techniques.
  • Artists’ graphic expressions of the environment and painters’ masterworks: from the Dutch landscape painters to the École des Beaux Arts and the English school of landscapists, from Impressionism to contemporary artworks, etc.
  • Drawings and sketches by architects, travelogues, etc.
  • Fantastic lands and utopian towns.
  • Teaching strategies developed to represent territories and townscapes in an objective way, or aiming to express landscapes subjectively.

 

This way we will provide a wide comprehensive perspective of graphic and cartographic information to be used in future researches. But we will also offer a wide range of drawing possibilities to improve our graphic skills.

 

 

Deadlines:

 

- April 5, April 12, 2019: Abstract submission

- April 19, April 26, 2018: Abstract acceptance

May 30, June 6, 2019: Full paper submission

June 15, June 22, July 10,2019: Full paper acceptance


 

To submit a proposal:

http://disegnarecon.univaq.it/ojs/index.php/disegnarecon/about/submissions#onlineSubmissions

 
Posted: 2019-02-15
 

Proposal submission

 
To submit a paper proposal, please follow the "Online Submission" procedure.  
Posted: 2017-01-12
 
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