Innovative techniques for digital production of construction stone walls. The case of “ Trullo Sovrano” in Alberobello.

Giovanni Mongiello, Riccardo Tavolare, Ornella Chimienti

Abstract


The case study test the digital modeling of the “Trullo Sovrano” in Alberobello, by new techniques for 3D modelling. The graphic rendering of the “spoke architecture” of complex structures, such as those of the trulli, presents considerable difficulties in large part due to the particular shape of the surface coverage, composed of hundreds of “chiancarelle”.
To do this, we have experienced technology of Digital Sculpting, which has allowed the implementation of polygonal meshes simulative the performance and shape of the stone materials. This approach also allowed a pipeline much more faithful to the process of cutting the stone, using a “manual” control like the chisel of the “mastrotrullaro”.

Keywords


digital sculpting; conical roof; trullo; 3d modeling

Full Text:

PDF (Italiano)

References


Spencer, Scott, (2010), ZBrush

Digital Sculpting Human Anatomy,

Wiley Publishing Inc.

Vaughan, William, (2012), Digital

Modeling, Pearson Education Inc.

Mongiello, Luigi, (1992), Trulli e

costruzioni a pignon, Adda, Bari

Mongiello, Luigi, (1989), Correlazioni

tra funzioni operative e

forme architettoniche: Umanesimo

della pietra, Martina Franca.

Roholfs, Gerhard, (1963), Primitive

costruzioni a cupola in

Europa, Leo S. Olschki, Firenze

Arnheim, Rudolf, (2005), Arte

e percezioni visiva, Feltrinelli

AA.VV., (2013), Modelli complessi

per il patrimonio architettonico-

urbano, Gangemi Ed


Refbacks

  • There are currently no refbacks.


Copyright (c) 2015

DISEGNARECON
ISSN 1828 5961
Registration at L'Aquila Law Court no 3/15 on 29th June, 2015.
Indexed in SCOPUS. Diamond Open Access. All papers are subjected to double blind peer review process by qualified reviewers.

Journal founded by Roberto Mingucci